chance按概率通过
可用字段:value / min / max / 表达式
type: chance
value: "{level} * 10"conditions 按顺序逐项判断。全部通过后才会执行 actions;省略 conditions 表示触发后直接执行。
chance可用字段:value / min / max / 表达式
type: chance
value: "{level} * 10"health_below可用字段:value / min / max / 表达式
type: health_below
value: "{level} * 10"in_biome可用字段:type + 可选参数
type: in_biome
value: "{level} * 10"time可用字段:type + 可选参数
type: time
value: "{level} * 10"weather可用字段:type + 可选参数
type: weather
value: "{level} * 10"altitude可用字段:type + 可选参数
type: altitude
value: "{level} * 10"in_water可用字段:type + 可选参数
type: in_water
value: "{level} * 10"in_world可用字段:type + 可选参数
type: in_world
value: "{level} * 10"exposure_to_sky可用字段:type + 可选参数
type: exposure_to_sky
value: "{level} * 10"permission可用字段:permission
type: permission
value: "{level} * 10"target_is_player可用字段:type + 可选参数
type: target_is_player
value: "{level} * 10"target_armor_points可用字段:type + 可选参数
type: target_armor_points
value: "{level} * 10"target_has_enchant可用字段:type + 可选参数
type: target_has_enchant
value: "{level} * 10"target_is_blocking可用字段:type + 可选参数
type: target_is_blocking
value: "{level} * 10"target_is_sprinting可用字段:type + 可选参数
type: target_is_sprinting
value: "{level} * 10"target_armor_type可用字段:type + 可选参数
type: target_armor_type
value: "{level} * 10"target_potion_effect可用字段:type + 可选参数
type: target_potion_effect
value: "{level} * 10"target_health可用字段:type + 可选参数
type: target_health
value: "{level} * 10"kill_streak可用字段:type + 可选参数
type: kill_streak
value: "{level} * 10"distance_to_target可用字段:type + 可选参数
type: distance_to_target
value: "{level} * 10"players_nearby可用字段:type + 可选参数
type: players_nearby
value: "{level} * 10"in_combat可用字段:type + 可选参数
type: in_combat
value: "{level} * 10"last_damage_interval可用字段:type + 可选参数
type: last_damage_interval
value: "{level} * 10"consecutive_hits可用字段:type + 可选参数
type: consecutive_hits
value: "{level} * 10"not_attacked_for可用字段:type + 可选参数
type: not_attacked_for
value: "{level} * 10"behind_target可用字段:type + 可选参数
type: behind_target
value: "{level} * 10"velocity_above可用字段:value / min / max / 表达式
type: velocity_above
value: "{level} * 10"on_fire可用字段:type + 可选参数
type: on_fire
value: "{level} * 10"food_level可用字段:type + 可选参数
type: food_level
value: "{level} * 10"cooldown_check可用字段:type + 可选参数
type: cooldown_check
value: "{level} * 10"health_percent_above可用字段:value / min / max / 表达式
type: health_percent_above
value: "{level} * 10"health_percent_below可用字段:value / min / max / 表达式
type: health_percent_below
value: "{level} * 10"health_percent_between可用字段:value / min / max / 表达式
type: health_percent_between
value: "{level} * 10"xp_level_at_least可用字段:type + 可选参数
type: xp_level_at_least
value: "{level} * 10"xp_level_below可用字段:value / min / max / 表达式
type: xp_level_below
value: "{level} * 10"food_percent_above可用字段:value / min / max / 表达式
type: food_percent_above
value: "{level} * 10"food_percent_below可用字段:value / min / max / 表达式
type: food_percent_below
value: "{level} * 10"saturation_above可用字段:value / min / max / 表达式
type: saturation_above
value: "{level} * 10"oxygen_above可用字段:value / min / max / 表达式
type: oxygen_above
value: "{level} * 10"oxygen_below可用字段:value / min / max / 表达式
type: oxygen_below
value: "{level} * 10"absorption_above可用字段:value / min / max / 表达式
type: absorption_above
value: "{level} * 10"armor_points_above可用字段:value / min / max / 表达式
type: armor_points_above
value: "{level} * 10"armor_toughness_above可用字段:value / min / max / 表达式
type: armor_toughness_above
value: "{level} * 10"luck_above可用字段:value / min / max / 表达式
type: luck_above
value: "{level} * 10"stat_value_above可用字段:value / min / max / 表达式
type: stat_value_above
value: "{level} * 10"is_on_ground可用字段:type + 可选参数
type: is_on_ground
value: "{level} * 10"is_in_air可用字段:type + 可选参数
type: is_in_air
value: "{level} * 10"is_falling可用字段:type + 可选参数
type: is_falling
value: "{level} * 10"is_flying可用字段:type + 可选参数
type: is_flying
value: "{level} * 10"is_gliding可用字段:type + 可选参数
type: is_gliding
value: "{level} * 10"is_swimming可用字段:type + 可选参数
type: is_swimming
value: "{level} * 10"is_sneaking可用字段:type + 可选参数
type: is_sneaking
value: "{level} * 10"is_sprinting可用字段:type + 可选参数
type: is_sprinting
value: "{level} * 10"is_riding可用字段:type + 可选参数
type: is_riding
value: "{level} * 10"is_climbing可用字段:type + 可选参数
type: is_climbing
value: "{level} * 10"is_submerged可用字段:type + 可选参数
type: is_submerged
value: "{level} * 10"is_frozen可用字段:type + 可选参数
type: is_frozen
value: "{level} * 10"velocity_below可用字段:value / min / max / 表达式
type: velocity_below
value: "{level} * 10"fall_distance_above可用字段:value / min / max / 表达式
type: fall_distance_above
value: "{level} * 10"movement_speed_above可用字段:value / min / max / 表达式
type: movement_speed_above
value: "{level} * 10"looking_at_block可用字段:type + 可选参数
type: looking_at_block
value: "{level} * 10"mainhand_is可用字段:type + 可选参数
type: mainhand_is
value: "{level} * 10"offhand_is可用字段:type + 可选参数
type: offhand_is
value: "{level} * 10"wearing_helmet可用字段:type + 可选参数
type: wearing_helmet
value: "{level} * 10"wearing_chestplate可用字段:type + 可选参数
type: wearing_chestplate
value: "{level} * 10"wearing_leggings可用字段:type + 可选参数
type: wearing_leggings
value: "{level} * 10"wearing_boots可用字段:type + 可选参数
type: wearing_boots
value: "{level} * 10"wearing_full_set可用字段:type + 可选参数
type: wearing_full_set
value: "{level} * 10"item_has_lore可用字段:type + 可选参数
type: item_has_lore
value: "{level} * 10"item_has_name可用字段:type + 可选参数
type: item_has_name
value: "{level} * 10"item_has_model_data可用字段:type + 可选参数
type: item_has_model_data
value: "{level} * 10"item_has_custom_data可用字段:type + 可选参数
type: item_has_custom_data
value: "{level} * 10"item_durability_above可用字段:value / min / max / 表达式
type: item_durability_above
value: "{level} * 10"item_durability_below可用字段:value / min / max / 表达式
type: item_durability_below
value: "{level} * 10"item_has_vanilla_enchant可用字段:type + 可选参数
type: item_has_vanilla_enchant
value: "{level} * 10"item_has_custom_enchant可用字段:type + 可选参数
type: item_has_custom_enchant
value: "{level} * 10"inventory_contains可用字段:type + 可选参数
type: inventory_contains
value: "{level} * 10"inventory_has_space可用字段:type + 可选参数
type: inventory_has_space
value: "{level} * 10"slot_empty可用字段:type + 可选参数
type: slot_empty
value: "{level} * 10"target_exists可用字段:type + 可选参数
type: target_exists
value: "{level} * 10"target_is_living可用字段:type + 可选参数
type: target_is_living
value: "{level} * 10"target_is_monster可用字段:type + 可选参数
type: target_is_monster
value: "{level} * 10"target_is_boss可用字段:type + 可选参数
type: target_is_boss
value: "{level} * 10"target_is_tamed可用字段:type + 可选参数
type: target_is_tamed
value: "{level} * 10"target_is_named可用字段:type + 可选参数
type: target_is_named
value: "{level} * 10"target_on_fire可用字段:type + 可选参数
type: target_on_fire
value: "{level} * 10"target_in_water可用字段:type + 可选参数
type: target_in_water
value: "{level} * 10"target_health_percent_above可用字段:value / min / max / 表达式
type: target_health_percent_above
value: "{level} * 10"target_health_percent_below可用字段:value / min / max / 表达式
type: target_health_percent_below
value: "{level} * 10"target_distance_above可用字段:value / min / max / 表达式
type: target_distance_above
value: "{level} * 10"target_distance_below可用字段:value / min / max / 表达式
type: target_distance_below
value: "{level} * 10"target_has_permission可用字段:permission
type: target_has_permission
value: "{level} * 10"target_in_region可用字段:region / value
type: target_in_region
value: "{level} * 10"target_is_same_world可用字段:type + 可选参数
type: target_is_same_world
value: "{level} * 10"target_line_of_sight可用字段:type + 可选参数
type: target_line_of_sight
value: "{level} * 10"damage_above可用字段:value / min / max / 表达式
type: damage_above
value: "{level} * 10"damage_below可用字段:value / min / max / 表达式
type: damage_below
value: "{level} * 10"in_region可用字段:region / value
type: in_region
value: "{level} * 10"not_in_region可用字段:region / value
type: not_in_region
value: "{level} * 10"in_claim可用字段:type + 可选参数
type: in_claim
value: "{level} * 10"in_safe_zone可用字段:type + 可选参数
type: in_safe_zone
value: "{level} * 10"in_pvp_zone可用字段:type + 可选参数
type: in_pvp_zone
value: "{level} * 10"in_light_level_above可用字段:value / min / max / 表达式
type: in_light_level_above
value: "{level} * 10"in_light_level_below可用字段:value / min / max / 表达式
type: in_light_level_below
value: "{level} * 10"standing_on_block可用字段:type + 可选参数
type: standing_on_block
value: "{level} * 10"inside_block可用字段:type + 可选参数
type: inside_block
value: "{level} * 10"near_block可用字段:type + 可选参数
type: near_block
value: "{level} * 10"near_entity_type可用字段:type + 可选参数
type: near_entity_type
value: "{level} * 10"near_player_count可用字段:type + 可选参数
type: near_player_count
value: "{level} * 10"moon_phase可用字段:type + 可选参数
type: moon_phase
value: "{level} * 10"season_is可用字段:type + 可选参数
type: season_is
value: "{level} * 10"balance_above可用字段:value / min / max / 表达式
type: balance_above
value: "{level} * 10"balance_below可用字段:value / min / max / 表达式
type: balance_below
value: "{level} * 10"points_above可用字段:value / min / max / 表达式
type: points_above
value: "{level} * 10"points_below可用字段:value / min / max / 表达式
type: points_below
value: "{level} * 10"has_job可用字段:type + 可选参数
type: has_job
value: "{level} * 10"job_level_above可用字段:value / min / max / 表达式
type: job_level_above
value: "{level} * 10"skill_level_above可用字段:value / min / max / 表达式
type: skill_level_above
value: "{level} * 10"mcmmo_level_above可用字段:value / min / max / 表达式
type: mcmmo_level_above
value: "{level} * 10"aura_skill_level_above可用字段:value / min / max / 表达式
type: aura_skill_level_above
value: "{level} * 10"placeholder_equals可用字段:type + 可选参数
type: placeholder_equals
value: "{level} * 10"placeholder_contains可用字段:type + 可选参数
type: placeholder_contains
value: "{level} * 10"placeholder_greater_than可用字段:type + 可选参数
type: placeholder_greater_than
value: "{level} * 10"quest_active可用字段:type + 可选参数
type: quest_active
value: "{level} * 10"quest_completed可用字段:type + 可选参数
type: quest_completed
value: "{level} * 10"town_role_is可用字段:type + 可选参数
type: town_role_is
value: "{level} * 10"lands_role_is可用字段:type + 可选参数
type: lands_role_is
value: "{level} * 10"any_of可用字段:type + 可选参数
type: any_of
value: "{level} * 10"all_of可用字段:type + 可选参数
type: all_of
value: "{level} * 10"none_of可用字段:type + 可选参数
type: none_of
value: "{level} * 10"at_least_of可用字段:type + 可选参数
type: at_least_of
value: "{level} * 10"expression_true可用字段:type + 可选参数
type: expression_true
value: "{level} * 10"expression_false可用字段:type + 可选参数
type: expression_false
value: "{level} * 10"cooldown_ready可用字段:type + 可选参数
type: cooldown_ready
value: "{level} * 10"cooldown_active可用字段:type + 可选参数
type: cooldown_active
value: "{level} * 10"random_weight_passed可用字段:type + 可选参数
type: random_weight_passed
value: "{level} * 10"trigger_value_above可用字段:value / min / max / 表达式
type: trigger_value_above
value: "{level} * 10"trigger_value_below可用字段:value / min / max / 表达式
type: trigger_value_below
value: "{level} * 10"alt_value_present可用字段:type + 可选参数
type: alt_value_present
value: "{level} * 10"context_has_block可用字段:type + 可选参数
type: context_has_block
value: "{level} * 10"context_has_projectile可用字段:type + 可选参数
type: context_has_projectile
value: "{level} * 10"is_op可用字段:type + 可选参数
type: is_op
value: "{level} * 10"is_online_longer_than可用字段:type + 可选参数
type: is_online_longer_than
value: "{level} * 10"joined_before可用字段:type + 可选参数
type: joined_before
value: "{level} * 10"has_playtime_above可用字段:value / min / max / 表达式
type: has_playtime_above
value: "{level} * 10"in_permission_group可用字段:permission
type: in_permission_group
value: "{level} * 10"has_scoreboard_tag可用字段:type + 可选参数
type: has_scoreboard_tag
value: "{level} * 10"has_advancement可用字段:type + 可选参数
type: has_advancement
value: "{level} * 10"has_recipe可用字段:type + 可选参数
type: has_recipe
value: "{level} * 10"language_is可用字段:type + 可选参数
type: language_is
value: "{level} * 10"client_brand_is可用字段:type + 可选参数
type: client_brand_is
value: "{level} * 10"ping_below可用字段:value / min / max / 表达式
type: ping_below
value: "{level} * 10"ping_above可用字段:value / min / max / 表达式
type: ping_above
value: "{level} * 10"worldguard_flag_allowed可用字段:type + 可选参数
type: worldguard_flag_allowed
value: "{level} * 10"blacklist_exempt可用字段:type + 可选参数
type: blacklist_exempt
value: "{level} * 10"